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Why video game movies don't work.

  • Kyle DeNigris
  • Sep 10, 2015
  • 1 min read

Video game movies are infamous for being awful. Street Fighter, Uwe Boll movies, and the insultingly bad Super Mario Bros movie. Now, it seems certain media genres, Books, Shows, Hell, even music can make a decent film, now why not games? It all stems from the fact games are the most interactive media. You watch, listen, follow, and control it. When you adapt a game to a movie, that you watch, listen, and follow, you lose the aspect that made it a GAME. Interactivity. Now, this can make or break a film. With a book, you gain the ability to watch it and hear it. A play can show you things you couldn't see in a theater. And songs gain the ability to follow and watch. Now, Games are the only media you lose aspects of when watching. See, YOU have the ability to, say, stop a character from falling in a pit. In a movie, that's the director's choice. You don't feel connected to the character, you aren't keeping them alive. You are watching someone ELSE decide what happens. Now, another thing is the lack of idea. Most game movie creators have little to NO knowledge of the game before hand. Uwe Boll doesn't even make the games for the fans, he makes it for money using a loophole in the system. Games are made to play, Movies are made to watch. When you lose the aspect of what makes something itself... you're doing something wrong. This is Kyle, Logging off.

 
 
 

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